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Showing posts from October, 2017

3D Class Week 11 Creating A Medium Complexity Character Part 01 Sculpting

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2D Class Week 09 Silhouettes Part 2

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3D Class Week 09 Create a Simple Organic Model

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REFERENCE ZBRUSH HIGH-POLY SCULPT MAYA LOW-POLY MODEL MAYA LOW-POLY WITH HIGH-POLY MODEL IN SUBSTANCE PAINTER MODEL RENDERED IN SUBSTANCE PAINTER MODEL IN UE4

2D Class Week 08 Basic Shapes and Shape Language Part 2

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3D Class Week 08 Working in a Game Engine With Final Prop

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Illustration 1

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3D Class Week 07 Bake Maps and Digital Painting for a Prop

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2D Class Week 06 Basic Lighting

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This week we had to take an object of our choice, photograph it using 3 point lighting, and then paint it. Here's my reference photograph: My painted version: This assignment took me about 3 hours.

3D Class Week 06 UV and Digital Sculpting for a Prop

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